PORTFOLIO: Gaming Screencast
The Challenge: Research supports the use of gaming for learning, but teachers are unsure how to integrate learning games into a more traditional instructional environment. Gaming and administering learning games class-wide can also be intimidating to teachers who are not familiar with the technology.
My Solution: I created a screencast of a well-developed learning game for high school students, CSI:The Experience, demonstrating the game’s instructional resources and suggesting ways the game could be used to extend learning beyond the classroom. I highlight the game’s main features and selling points for students. I also demonstrate how to set up a game as a class-wide learning activity.
This screencast is just one part of a larger training on gaming in education.
- Snagit screen recorder
- Adobe Premiere (video editor)
- Narration by yours truly
Why This Screencast Works
- It motivates and inspires teachers to add learning games to their teaching toolkit.
- It demonstrates how a typical web-based learning game offers instructional resources.
- It provides an example of how to set up a game-based learning activity for a class.
Watch the two minute demo!
The demo consists of about 60 seconds of the actual screencast followed by the rest of the video in fast-forward.